Ubisoft revealed the reason why many of their games were canceled

by nativetechdoctor
1 minutes read

Over the past few years Ubisoft has repeatedly canceled and delayed the release of many new games, so what is the cause of these moves?

According to Gadget360, during a call with investors in the third quarter of fiscal year 2022–23, CEO Yves Guillemot revealed the reason for several Ubisoft games being delayed and canceled over the past few years.

According to the CEO, due to the company is “embracing” the production of too many games at the same time, making the work overloaded and inefficient, thereby forcing to take measures to delay or cancel projects. unnecessary.

In early 2023, Ubisoft announced the cancellation of 3 unannounced projects to combat revenue loss and boost long-term growth. “We canceled some games because we needed to make space for other games in development, and that really helped these games,” Guillemot said on the investors call.

Ubisoft’s most famous delay is the pirate game Skull & Bones, known, the game has been delayed to release up to 6 times. Previously, Skull & Bones was set to release on March 9, 2023, but now, the game has been slated to launch in the company’s next fiscal year, which is between April 2023 and May. 3.2024.

Guillemot also addressed how the cancellation benefits future major game launches. Since development teams are spread across multiple projects, getting rid of some small or poorly progressing projects will save them time and effort. These developers can then be moved to support the company’s larger games.

Ubisoft’s CEO also assured investors that the company would attend this summer’s upcoming E3 gaming event if it were indeed held.

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